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Probably the most innovative gameplay-wise when it came to the way you used the theme - lots of teams did a similar thing, but you had a very interesting take on it with a cool and frantic style of gameplay! I liked this very much. :)

I would be tempted to shorten the time for the automatons to reach the enemy just so it wasn't so unforgiving but yeah, really cool game with scope to make more levels!

Wow thank you, such a great comment! It took me more than a day at first to even come up with an idea as I really wanted to go for something with having a variety of options (not easy to do in a jam) and I think I hit on something solid with this.

Appreciate your note on the automatons moving slowly, it can seem like the city is getting obliterated before any bots have reached the enemy so I can make them move faster for sure. Thanks for playing and for your feedback!