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Excellent level of accessibility and a range of options that help achieve the game's goals. The voice acting was another highlight. The "Press enter to continue" line quickly became annoying and broke my immersion with the story, so I restarted without the screen reader. Another option could have been to use some sort of short sound effect as an audio prompt, almost like audio punctuation, to cue a blind player that they need to take an action to progress the game to the next voice line. You could introduce this prompt by saying "Press Enter upon hearing the (insert sound) sound". It was great to play such a well polished contribution from a fellow solo participant. More variety in the gameplay mechanics would help make the game even better, or even just requiring quicker responses as the game went on. Great work!

(+1)

Thank you! =)

I agree about the "press enter" being annoying after a while. I hadn't considered using a sound effect replacement - thank you for the great suggestion!

I've been debating the difficulty ramp up for a while. I originally wanted to add in accessibility features for those with motor restrictions, but I knew I wouldn't have time. I settled with slightly speeding up the action as you progress, but only very slightly. I think this is something I'll need to tweak and playtest.

Seriously, thank you for taking the time to play and comment! I highly appreciate it!