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FireFly

A topic by Graham-s created Sep 25, 2017 Views: 208
Viewing posts 1 to 1

Just a quick post to let you know that FireFly is now out there for the Jam as a playable beta.

This is a repost from the Devblog on the game page.I *DO* know there's a few issues - I'll post them here and hopefully get to them all before the deadline!
Trailer: 

Known to do list.
1) Need an icon - won't take long.
2) Need to be able to carry on from the level you're on the next time you play - you will get rather upset having to play from the start over and over... :P
3) Change options so there are some, or remove it.
4) Make sure I credit the music author.
5) Add more levels!
6) Add a suicide option - if you get lost and you have no light, it's annoying trying to find a hole or a way out!
7) might add a border around the maze, haven't decided yet.. It will make it 'brighter', but I like the dark lost feel!

Notes

The fireflies are large by design, yes I know they far outsize the character, but while I was going to make them smaller, I kinda liked it.
I would have liked each firefly to have its own light source, so I could move them perhaps. That is a limitation of my lighting engine however, so it is what it is.

With more time, I'd work on the normals a little more, might make it seem less blocky, but I'm an 8bit old school guy, so I will see!

Thats it for now, tonight was about getting playable betas out there for Mac/Windows, so it's a win for me there!

5 Days and counting!