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heya, thanks for checking in. There's choices in the game but they don't alter things drastically. It's more linear, like you said. That's mostly because i haven't done this before and I'd rather keep it linear and do it right than split it into multiple routes and just make a mess of things. There's one major story here with two different perspectives (routes) in it. It's pretty obvious when you get to choose those routes so everything is sorta based on that choice. Other things are more subtle and just give more background on certain things. 

And thanks for the best wishes. I'm in the US so imma send you some luv back :)

Ha... intercultural (or intercontinental?) difference here. Beeing a german, I struggle with the term "send some luv" ... but I got the message though ;) In fact, I googled a personal phrase to give my comment a proper end. So... is "best wishes" too formal?

And also, beeing a german, I am touched by your choice on Bradens car. Yeah, the badge looks unfamiliar, but I know that car series from it's very beginning on the drawing board ;)

Keep up your great work and thanks so much!!