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Bugs Sticky

A topic by Massive Galaxy Studios created Oct 18, 2019 Views: 1,730 Replies: 56
Viewing posts 21 to 34 of 34 · Previous page · First page
(2 edits)

Drone dispenser (equipment)

The green rarity heals 1 hp per turn.
The blue rarity also heals 1hp  per turn.

When you´r in the equipment menu they are green rarity when not equipted and when you exuipt them they turn to blue rarity.

EDIT: On the equipment screen when had a blue equipment slotted and the select a green equipment on the same slot the color of the equipted card remains blue and turs back to green when unequipted.

(1 edit)

"AI Core: Accuracy"(+20% weapon damage) doesn't stack with "Weapons Charged!"(damage dealt is increased by 50%).
a 10 damage card does 15 damage instead of 17.

Minor Spoiler Alert: I stumbled across what I assume is a rare special encounter with a massive Unknown Ship which, after surviving for a number of turns, said I was worthy and left, triggering a victory. This was awesome. However, one of the cards available as a reward was called AI Supremacy and looked even more awesome, I was super excited. It says it makes 5 4/4 drones, increases my shield maximum, and charges 10 shields. I was so pumped, and managed to get an Opportunity card to trigger it more often. However, instead of its full effect, when I got to the boss battle it just made one drone and charged ten shields, which is garbage for all 3 of my energy and I ended up dying. I do not know what is wrong with that card, but I hope it gets fixed because finding that super rare event and card and then dying immediately really sucked.

Developer

Really sorry about that, the bug was known and is fixed now, with 0.4.1 (check the downloads)
We are also doing minor balancing and fixes and releasing 0.4.1a very soon

Glad it's been taken care of, excited to see where the game goes! I've had a lot of fun with it so far!

I had one Ion Pulse in my deck, I used it one turn, and then the next turn for some reason I somehow drew three of them? Despite still only having one in my deck?


Developer

Thanks for the feedback, we will check that issue.

0.4.1a:
Panic Crew: Does 1 damage instead of the listed 3.
Carrier is still playable (with new deck)

Got a bug (not reproducable yet) Where i had 1 extra shield and 0.5 extra life, i think it had something to do with the 1hp per turnc ard, it happened after i dequipted it.

Got a bug where the equipment car dthat lets you draw a card on discard still applies after dequipting the card.
I think it checks ones when playing a discard card for the effect and then caches the response.

After beating the game with the Light Destroyer, I tried to start a new game. The only available ship is the starter frigate, and clicking it does nothing. Furthermore, when I close the game and relaunch it, I am given the option to continue my already won run with the Destroyer, which then takes me back to the main menu when I start an event. I currently cannot play the game at all. If you need extra info on what is causing this, please tell me where to look for it, and if you could tell me where user data is stored so I can delete it and start over, I would appreciate it.

If it helps, spamming esc while on the ship select sreen lets me see the intro event

Couple of things. Definite bug:

Enemy had 24 health. I played Fight or Flight and chose damage. Enemy took 4 instances of 7 damage and died.

Not sure if bug or card lacking clarity:

Burst Shields doesn't stack with itself - I had 2 copies but after using both, was still only dealing 3 damage on shield charge (confirmed by counting enemy HP as well as the damage indicators).

Developer(+1)

Hi, thanks for the feedback.

Burst shields, and other Upgrade cards, now properly stack so check today's patch.

I'll also see what is going on with Fight or Flight.

In 0.10.4 build today:

Found a shop with repairs as an option while low on hull strength with an Aylon Cruiser. Had 20HP, selected the "repair 10 hull" option, and went to 25. Selected "repair 10" again, and went to 30. Those numbers don't quite seem to add up correctly.

i downloaded the newest release from here and when i try to start a game on normal or draft mode it immediately puts me into a game with a ship i cant move that has 99 fuel? i tried to delete all data from pc and also re download game but it did not fix

Had the same issue, and in normal mode as well. Reverting to 0.9.3a fixes it, but there's 1.0.3 on Steam (and 1.0.1 is apparently so bad they don't even bother to list patch notes for it)

Developer (1 edit) (+1)

I'm sorry but it seems I uploaded the Steam version to itch, and it doesn't run if you don't have Steam open.

I'll need to make a new updated build for itch, will be available next week.

Thanks for the explanation, I look forward to having the new build!

I think it's worth pointing out that the 1.0.1 build hasn't been updated yet. I'm pretty sure "next week" was meant to be less than 2 months later.

And Steam is still 2 updates ahead of the itch.io version even if you count the broken 1.0.1 build that's currently available here..

Developer(+1)

I'm so sorry! 
Completely forgot to upload the build.

I've updated to 1.0.5 and it should work now, let me know if you have any problems.

I figured it might be something like that. Thanks for the prompt reply and update!

Game has crash 3 times since the last update. Every time I've played in 1.0.5 the game dies on killing the first sector boss 

Developer(-1)

Thanks for the info, I'll check it out

Just to confirm... this is still happening...

2 months since I last pointed out a bug I first mentioned 3 months ago.

Still game-breaking. Still not fixed.

Chalking this up as another abandoned early access title which deserved better. I'm disappointed, Massive Galaxy, but I'm going to hope you pull a NMS on us and come back in a way that brings the game back to life and then some. I know life can be rough sometimes, and it's horrible, but I hope whatever chaotic road you're walking leads you back here someday.

Stumbled on this today:

https://store.steampowered.com/news/app/1201830/view/3646263716172386736

Steam got an update in Feb.

No such update to the itch.io version in spite of game-breaking bugs in the latest build on here.

Developer(+1)

Version 1.1 uploaded and the breaking bug should be fixed!

Let me know if you find any new game breaking issues!

Crashing issue I reported previously is fixed now, so that's great! Game seems to be much more stable now!

Viewing posts 21 to 34 of 34 · Previous page · First page