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(+1)

Loved the theme and idea, very cool concept, and made me nostalgic for Mastermind. Liked when the game remembered the order of events and told a story about it (like the life-saving changing based on weather). Wish maybe there were more cues and hints so you could finish with more informed guesses and a little less trial and error, like if the grandpa was like "No that's not right, hmm I'll go get something to jog my memory" and he's holding an umbrella or smth. Idk but I really liked the idea and playing it!

(+1)

This is a fantastic suggestion and would solve all the feedback I've been seeing about the solution being too random and not tying back to the story. If I were to do this again, I'd definitely include little hints like that. Thanks so much for the feedback!