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I spent ages trying to solve the sandbox level because it loads at the end of the tutorial and I thought it was just another level. Other than that, it's hard to say something that hasn't already been said before: good visuals, nice theme, level design needs tuning, simple mechanics well implemented.

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Yeah sorry about that, it was a case of not enough time. The next part of the tutorial is introducing the soul shift to the player and having them use it for themselves but I ran out of time and couldn't build a full puzzle but didn't want to leave out showing the possibilities

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Also you're profile pic makes me feel guilty for putting you through that XD