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Try adding alongside the magazine count a bullet count(Primary: 10/10, 50x) as giving the player the mag count just means how many times they can 'reload'. AI is primitive and charges head-on. You run/walk faster in a crouch-like state than standing and you practically rocket jump if you ever strafe and jump. I'm able to melee enemies twice(once to kill, once more in their death animation) and get double the mags. Enable the player to remain with a bullet in the chamber if they did not fully empty their current magazine, so after a reload a player would have 51/50. Not much else and I didn't catch any other bugs to report. Have fun and good luck on building your game.