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Hello.  I am Insculpo (though I also use ZoppaDoppa as a username). 

I have been making games for some time (a few years) but recently decided to go public with projects I do since the lack of feedback is suffocating.  So you will encounter a lot of stuff that's incomplete/WIP on my page.   Two of the current games are interactive story games but one of them is an arcadey combat prototype for a larger game project.

There is a setting a fair amount of the games I make take place in known as the Stellar Abyss which you can get some insight into through Future Museum.  I should note Brain Box is not a Stellar Abyss game, even if it has a bit of its DNA in it.  Exospace is absolutely a Stellar Abyss game, but that game is my flagship project so it has been mainly released in prototypes such as the Combat Prototype that may leave you with the impression it's going to be an arcade game.  In truth it's an Adventure-type game with interactive story elements as I hope to eventually demonstrate with an NPC Prototype later this year.  I publish these prototypes mainly since I want to have some public vertical slices to get feedback/exposure with.  

I have used Twine and Unity but have at times used Python for procedural generators.