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Fun game though I would make a few changes,  there should be a height kill so that I don't have to press r when I fall just for the sake of quality of life, you could have made  it dependent on being in the normal state so someone won't die for flying too low. On change to soul state you need invincibility frames especially for the boss it was very annoying to change state then die instantly to something else. The end level triggers were also a bit small, I accidentally flew over one and fell into void I could not see