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(2 edits)

Ahh, so not relevant to me then.

Aside from the non-redistribution clause being counter to all three major definitions of Libre/Open content (FSF, OSI, DFSG), the requirement to prevent recipients from being able to extract them from the game is antithetical to the creation of open-source games.

(Not to mention, even for closed-source, commercial games, it makes me nervous, given that things like Unity Asset Explorer, UE Viewer, etc. exist, since it’s never clear how much of an effort I’d be required to make to discharge said legal obligation.)