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Shift is used to sprint in many FPS games, but it's often better to just make the character always faster.
That's what I meant: no sprint button, more air control.
Though it can add to the gameplay if implemented well, but it didn't feel that way without air control.
Sorry if this felt whiney!

Oh don't worry its fine i just wasn't too sure what you meant and i think its a great idea.

Thank u