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So I actually had a blast with this game, I loved the kind of Realm of the Mad God style of gameplay and graphics, so I might be a bit biased lol. The polish on this is actually amazing for only a week of work.
Feedback:
The initial part of the game gets a little repetitive, and the immediate goal of saving others to get stronger isn't immediately apparent. With the whole idea that a lot of the people won't play through a good chunk of the game, it might've been nice to introduce the mechanic somehow a bit earlier to get that solidified as an actual goal.

We were going for a forager type theme. I am glad that worked out in our favor for you ;)

Thanks for the feedback we will surely work on it.