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You probably watched the video [Can We Make This Button Fun To Press?] right? haha. I like the simple idea behind the game, and the button feedback is great. However, it would be interesting if there was some tradeoff when clicking the button for too long because without any tradeoff there is no real decision made by the player. Well done, good submission.

Thanks for the feedback! There were many ideas on how to diversify the pressing of the button, but this is all that I could manage in 3 days, maybe I will add options for development from the player's action after the jam!