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(2 edits) (+1)

The game is missing! 🧐

edit: Never mind, missed the "game is loading" bit.

Alright, now the the actual feedback then!

Super short and bit on the easy side to my liking. Very much liked how you introduced the controls in game which isn't always a given in jam games. You missed the part about shooting though and having a button for picking up the gun that you do only once the whole game is quite pointless. Could have just as easily automatically picked it up when walking past it. The tutorial could have also a bit better steered the player towards accidentally killing themselves to understand the idea for the game. The area was so huge that it was nearly impossible to die by accident. I might have actually never have figured it out hadn't I known the jam theme. I was just trying to bank shot both the buttons (and did too) but obviously that doesn't hit em fast enough.

Oh damn, now I actually went back to play again and there are these help messages on the screen. How on earth did I not see them... 😅

Nice sprite art but the lack of sound was really noticeable. The level design was very boring too. Just square room after square room with pretty much nothing in it. Even having a bit more organic and differently shaped rooms as a flavour would have been a nice spice.

The controls weren't perfect either. The biggest thing was the lack of jump buffering. There was a huge delay between landing a jump and being allowed to jump again. This is especially noticeable on the level where you had to jump up the single block platforms.

The difficulty curve really wasn't there either. It was just a single puzzle repeated way too many times in a row with like no real difference. The only real difficulty came from the death animation and physics not letting this body stay on the button too easily.

This was my second game I played on the jam and already the second "die to make a platform" game too. And I'm guessing they won't be the only two either. The way to kill oneself was kinda awkward here too.

Anyways, good job! 👍

(+1)

Thanks for the constructive feedback!

I was in quite the time crunch since I had school and other stuff to work on, and therefore no sound and not very thought out level design since i did all 3 levels the last 20 minutes. I would've loved to do some interesting level desings with a camera follow and such, also tweak the movement controls a bit more, like the jump buffer, but unfortulately I hade no time. Glad you liked the tutorial though!

Thanks for the feedback once again, I will take the info and maybe improve this game or definitely other games in the future .

/Lukas