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(+1)

Amazing! Great work!! I would love to hear something about, how you implemented this game (transforming the world).

(+1)

Thank you ! It is called "Marching Cubes" There is a GREAT video from Sebastian Lague explaining very well how it works :)

For the transformation, i simply pass a radius based brush through my arrays of density, add / substract the density values of each cell inside the brush radius and rebuild the mesh.

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Thanks!