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It's a cool game,  and I like the style/mechanics but here's a couple issues for the update: 

1: There is a glitch in the audio.  After playing for a few minutes, the audio (music and sfx) are all the sudden playing at half the sample rate (or something - it's glitchy slow) This is on windows 10 using ASIO audio.

2: The jumps for the first couple pit levels are annoyingly precise. Once we get the solution figured out, it still takes many tries because there are a few too many pixels involved. Some sort of averaging/ forgiveness on the jumps would greatly improve the game.

Overall a great game for 3 days development. Hopefully once the jam is done, it will get some more levels and polish.