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(+1)

Great title and concept! I have played a game in the jam with a similar mechanic the other day, but the label of die and respawn made it unique. Sfx fit well and though the music is repetitive, it doesn't sound annoying since the game is pretty short. I saw in a comment that you couldn't figure out auto-respawning. If you are checking the "E" and "Q" in different scripts, maybe you should use event actions?  Visuals and style are also good. The game overall is short and polished and the level design is well-executed. Congrats on your 1st jam!

(+1)

Thanks for the comment! I’m glad you enjoyed the game! I’ll do some research on event actions and try to implement them. :)