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(3 edits)

The ocean looks amazing. the subtle cubemap and the gradient below the player to more greenish. Amazing. And the rest really nice too. controls a bit hard to get familar with. May I ask what engine / renderer you are using? Also, use screenshots for the previews, this must not hide.

edit: wait I think I was wrong, this wasn't only a cube map, this is also a real refraction shader of underwater areas. Very nice.

(+1)

Hi. Thank you for comment. Game is built with threejs. Most of elements such as water are taken from threejs examples. Controls are provided for mouse/touch devices.

PS that is one of my first games, so that is very primitive, you know %)