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Oh, please don't take anything I said as a complaint, it was all praise! :)

I like exploration games where the player is actually able to explore! I'm sure you've played games where the player is given things to look at, yet resource management is so tight that it's impossible to get anything done. The player is actually punished for exploring which defeats the whole purpose of the game. This really ruined Out There: Ω Edition if you've seen that.

I also don't mind an easy game. Not everything needs to be an ultra-hard nightmare roguelike.

Don't worry about time. It took Tom Happ 5 years to make Axiom Verge. The guy doing Pixel Art Academy has been going for 5 years with no end in sight! Take your time and enjoy creating.

I'll follow your devlogs and have wishlisted on Steam. The game is ready when it's ready :)