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(+1)

For some reason, the game crashes and freezes after I go through to door after collecting the key for the hidden room with the red cord puzzle, and then I get to part with the water sounds. It just freezes and then the game crashes???

Lately this version of Unity I used seems to have some issues with memory leaks, at least when using Bolt visual scripting. Unfortunately I don't think I can fix it. :(

(1 edit)

I used 2020.2.6f1 (so that Universal Render Pipeline would have screen space ambient occlusion) which is a full version of Unity, but it isn't an LTS (long term support version). For my next project I plan to use the 2019 LTS + High Definition Render Pipeline for better stability and higher graphical fidelity, but I can't build it for WebGL if I use that.