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(+2)

You are correct--this was my mistake due to my Unity settings. Thanks for the quick response, LimeZu!

For anyone experiencing the same issue, I increased the Max Size in the tile set inspector to the max value (16384) to fix it.

You are welcome rossifer, and thanks for the little tutorial ;)

(+1)

This solved my issue, thanks

Great! Check this video if encouter any other optimization issue, it might help! ;)