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(1 edit)

Thank you, I'm always glad to get bug reports.
I imagine this bug happened during an AI turn? In that case, it's been fixed in the next version. Otherwise, please specify so I can make the game even better.

Yes it happened during an AI turn. Cant't wait to get the fixed version :) this happens in every game I start and it is kinda frustrating.

You did a fantastic job in capturing the fun in Heroes. :)

Got another error unfortunately =/

___________________________________________
############################################################################################
ERROR in
action number 1
of Draw Event
for object obj_con:

Push :: Execution Error - Variable Index [-8] out of range [8] - -1.btx(101668,-8)
at gml_Script_get_path
############################################################################################
gml_Script_get_path (line -1)
gml_Script_do_AIturn
gml_Object_obj_con_Draw_64

Thanks, I'll take a look at that. Does it happen every time you end your turn?

the bandaid fix was simple enough, though I still don't know the cause for the bug. If you wouldn't mind sending me your save file, I'd be very happy.

It's to do with pathfinding breaking, but the script is usually 100% stable, so I'm wondering if there's something fucky to do with map generation that causes it.

sure, where would one find the save file?

if you load the game up then press esc to bring up the menu, you can choose "save game" to save the game wherever you please. Alternatively, you can find the auto save in appdata/local/homm_tiles_mapgen/save0.txt

You can mail it to me at bhauerm@gmail.com

thank you for your help!