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(1 edit) (+1)

This has come a long way since DD9(10?). I love the feel of not-guts and how enemies react to it (a bit too much screenshake thought), though i wish the enemies had a similar weight to them. Some of the controls also seem a little consistent too, dash canceling seemed finicky and I couldn't figure out if those hot 3rd strike parries were just tap forward or not.

Overall, besides the usual 'needs art' I quite like it, it's almost like the PS2 Berserk game translated into 2d. It could maybe use a splash of DMC, something like alternate weapons and big boss fights.

Edit: First run stats, if you need em for statistics.