Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

A simple but polished experience. I didn't even consider that your audio was produced by your own mouth until I saw the diversifier after playing! My big gripe is that it's pretty unclear what the range is for the player character to snap to a ring. It's pretty glaring when you're falling and you're frantically clicking on the nearest ring of that colour but it's too far so all you can do is helplessly watch as you lose.