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I'm still baffled at how absolutely metal this preschooler is. This short game has a lot of laughs in it, and the passages are well written. The choices you provide the player and zany and interesting. However, I still feel as if the anger level isn't being used to its full potential. I get GAMEOVERS when my anger level is 90, 80 and even 70, which tells me the game has set ending that are not necessarily determined by the anger level. If you were to work out this design element, I think the game would be improved astronomically.