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I think your passages are well written, and that dooting skeleton chills my heart with fear. However, I don't feel like there's a lot of gameplay to be had here. You do have two or three paths we can choose from, but these are quickly explored and do not leave us with much content to interact with. I notice that certain passages possess an HP and inventory, yet these don't seem to be used anywhere throughout your game? I think the game is missing a mechanic that the player can occupy themselves with, other than the story you have presented.