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The presentation here is absolutely top-notch. From the cityscape in the background to the UI, it's all great. The gameplay doesn't quite match it, but it's still pretty fun. I would've liked for it to have evolved across the five buildings in some way. One last thing is that, given that I'm playing it in the evenings with f.lux on, it was pretty difficult to tell the purple and orange blocks apart.

(+1)

Thanks for the feedback. You are right, the levels should have had more variation. I had a lot of ideas for each level, but ran out of time. I spent too much time on the visuals, so that's a lesson learned. Good point about the colors. I was actually considering making the pieces more individually recognizable by shape or content, in addition to color. This was mainly a color blindness consideration, but good point about f.lux, hadn't thought about that.