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The gap being there is actually the bug........ I've noticed that if you hit too many things the level starts to rip apart, causing gaps.
I didn't notice it in playtesting, because I'd played it so much that I'd gotten really good at the game and I would never hit obstacles.

But the game was made in 48 hours, so I didn't really have time for in depth play testing. lol.

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Its still very polished and great for 48 hours.

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I'm happy with how much I was able to do, but I'm a little embarrassed by it too, I've made much better games. lol.

"In'N'Out: Night Burglar" is a lot of fun, even though it doesn't look as nice. And that game was made in 7 days.