Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

For bayer dithering you have to use pixel W/H 1, if not on resize the dither will be lost.

For the checks dithering, you can set pixel  W/H anything what you want, on export the scale will be 1:1 but dither will be there, because in this case the dither is applied depending of the Pixelation W/H amount.