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The mechanic of using your dead body as a platform is really interesting and unique, but unfortunately the game's just a bit too slow to properly appreciate it. The attack and jump cooldowns could do with shortening, and checkpoints would be helpful, as restarting (and having to go through the 'how many times you died' dialogue each time) really slows the pacing to a crawl. But, as I said, the core mechanic is there and works brilliantly! :D