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ok... I know it is intended to be difficult but to give the player 7 health and the boss 250 health is a little op. I think 10 health for the player and maybe 200 for the boss would be better.

(+1)

thats fair I definetely could of made it easier and the reason that the player only has 7 health is because when i was playtesting it i felt that was balanced as i had played it many many times and became good at dodging the attacks so yes i admit it may be a little unfair