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I really like the music of your game, and the overall concept. I will say both the heartbeat sound getting progressively more erratic and the frequent screaming of the baby when you'd mess up were both Super unnerving, and I praise it for raising my blood pressure. hahahahahaha The one thing that took me out of the experience a bit were the abnormally large arms when they'd throw back the food! I think a bit of a slower progression and evolution with regards to the sound queues would've made it more natural, less hectic, and slightly more forgiving when just making a small mistake, then again, Maybe that was the intent.

haha, keeping the giant arms was one of the biggest debates on the team. I animated them that way at first as a joke, but then kind of fell in love with them like that xD.

Good idea on working up to the big tantrums / big reactions! We ultimately didn't just for simplicity's sake during jam time (since changing it up the same way we change up the faces/hearts would basically be quadrupling the animations and...ugh xD), but I might go back in and play around with them with a clearer head :D