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Hey that's awesome, I'm excited to hear it!
I don't think it's GMless, and I'd be interested to know how that reviewer came to that conclusion, but I'd definitely say that the GM role in QLLS is minor compared to the mainstays of roleplaying games. The Gloom is the GM, but the Gloom is also another player that has to share the spotlight with everyone else. The original intent was to nudge the GM to not expound for minutes on end about this, that, and the other thing. You know, not talk at the other players so much, but with them in order to tell a more interesting story. 

Feel free to let me know if this is helpful, or if there's anything else you need. I'm glad you like the game!

Thank you that does clear things up! I'm excited to see where the story heads, because I'm going in with minimal planning and will probably just throw all the suggested creatures in the book at them (if we have the time) to see who wins! Thanks for the quick response!

Here is the link for the episode we did, I hope you enjoy.