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Wow! What an honour! Yes, there are only two levels, you did everything right. I need to put more emphasis on the "very unfinished bit" I think. :)

I think I am going to take a bit further, remove the glitch aspect of the "story" and develop it into more of a puzzle game where you assemble levels for your AI player to solve.
Big features I think it needs in order to be fun are:

  • Dragging tiles around, including out of some kind of palette (maybe a fixed number per level or something?)
  • Waaaaaaaaay more levels, with some actual difficulty.
  • Automatic AI (no tick box, the "player" just continually roaming around trying to solve the stage)
  • Any kind of menu / intro.

Again, thanks so much for even looking and your lovely feedback!