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It seems it's often hard for sequels to capture the "spirit" of their originals, but when they do, it really adds to the whole thing. Not a thing was lost from TROS, only built upon. Don't know how you did it, but I can only thank you for figuring out what might as well be magic. I liked all those touches of worldbuilding too, and the MC is probably the best written one I've come across in games of this type.

Don't know if you'll ever go about a third game, making this a trilogy, or maybe some DLC, because that worldbuilding is interesting, and I can certainly imagine a lot of things with it, especially in regards to the endings.

For now, I'm good with imagining, and I'll be sure to check out the other routes when they're done.

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Ah, thank you for your kind feedback. I'm happy to hear you enjoyed the sequel as much as the first game. I know tonally they are quite different and I had a worry when when I was first writing Bastien's route that players would not like the change. 

Hmm, I would never say 'never' on a third game, but I am not sure what setting I could use since the endings to Thorns are a lot more detailed than the ones for TROS.

Many thanks for playing