What upgrades/weapons would you like to see in the game?
Health pickups, special abilities to change the shooting range/speed of the player.
What was your favorite mechanic? How do you think it can be improved?
I like the parts pick-up and upgrade abilities. Some of the parts were dropped too close to the corners/walls so I am not able to pick them up.
What did you dislike and why?
Enemies don’t really attack the player. At some points in the scene, the player cannot really shoot the enemies even when the player tried to move around the enemies.
Did you feel like anything was missing and what?
Maybe having the game become progressively harder will make the game more interesting.
Did you find the art aesthetic to be cohesive?
The art style is very good. It looks pretty much like a complete game.
Did the controls feel natural?
Yes. I just didn’t like how the player is blocked when moving even though he hasn’t reach the wall/objects