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Nice game! Looks awesome too. Had some framerate issues though. I did lower the quality settings, so that helped a bit. The controls could be tightened up a bit though, especially the jump. It seems the player is moving so quickly at times that the jump takes a split second too long to catch up lol. Nonetheless great job!

Thanks for the awesome feedback! The framerate issues are due to all the lighting being fully dynamic, that coupled with the volumetric fog is very intensive. I had to make all lighting dynamic because my models do not have light maps. I noticed the jumping issue as well! I believe it is due to the character having a capsule as the hitbox, because if it is sliding of the edge of a platform it will make you loose your first jump. I plan on improving these things soon.