Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
  1. The designer used exertion to motivate the player to collet the items in order to progress the story.
  2. The designer used the method through having each character clearly explain to the player on what to do in order to reach the goal.
  3. The methods were effective with building a story world through the layout of how the player would explore the controller and each character within a different room would comment on the room itself. 
  4. Overall, a good, interesting, a creative game that shows what a world would be in a controller.