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(+1)

wow.  I definitely didn't just get to level 6, and I definitely didn't just die 100 times on it before I stopped figuratively stabbing myself in the eyes. also that was a lot of fun. also I might hate you. At first I thought "this is impossible." I had no idea what pain was then. Those were simpler times. I hate to say this, but you might be on to something here. Maybe if you have plans to add more to this: 

-delay between firing regular weapon

-enemies take fewer hits

-a light beacon or something wherever it is a) safe from falling or b) not! I actually got to where I liked having to juggle the platforming and shooting, even against the ridiculous green triangle things, but an indicator letting you not look down would still leave tons of difficulty in making the perfect jump constantly.

-don't make me die sooooo much sooo fast :) a couple levels where  I don't have someone spawn on me with seemingly nowhere to go would be cool (though I could see that having been exactly the point)

Thanks!

Thanks, If make a sequel then i'll add a tutorial level and try to have the difficulty ramp up slowly. Also making  the hole game a bit more player friendly.