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RockRobin

Band Management Sim, with romance! · By Happy Backwards, Aleema

Error when trying to fire Jammy after completing her path

A topic by snbnorway created Aug 23, 2017 Views: 334 Replies: 1
Viewing posts 1 to 2
(1 edit)

Just wanted to put it out there since there was no other option but to quit the game and restart [eternal cries for the loss of my progress]

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_emma.rpy", line 3087, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/recruit_screen.rpy", line 751, in script call
  File "game/code/open_mode/path_jammy.rpy", line 2259, in script
  File "game/code/open_mode/path_jammy.rpy", line 2259, in <module>
NameError: name 'Jammynever_fired' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_emma.rpy", line 3087, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/recruit_screen.rpy", line 751, in script call
  File "game/code/open_mode/path_jammy.rpy", line 2259, in script
  File "C:\Users\Sabrine\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 1648, in execute
    if renpy.python.py_eval(condition):
  File "C:\Users\Sabrine\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1606, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "C:\Users\Sabrine\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1601, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/code/open_mode/path_jammy.rpy", line 2259, in <module>
NameError: name 'Jammynever_fired' is not defined

Windows-8-6.2.9200
Ren'Py 6.99.10.1227
 
[/code]

Developer

Thank you, that's a quick fix!