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snbnorway

1
Posts
2
Topics
A member registered Nov 30, 2016

Recent community posts

(Edited 1 time)

Just wanted to put it out there since there was no other option but to quit the game and restart [eternal cries for the loss of my progress]

[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_emma.rpy", line 3087, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/recruit_screen.rpy", line 751, in script call
  File "game/code/open_mode/path_jammy.rpy", line 2259, in script
  File "game/code/open_mode/path_jammy.rpy", line 2259, in <module>
NameError: name 'Jammynever_fired' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/open_mode/path_emma.rpy", line 3087, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 921, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 563, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/shop.rpy", line 905, in script call
  File "game/code/shop.rpy", line 897, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/gigs.rpy", line 1290, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 546, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/planner.rpy", line 580, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/talk.rpy", line 929, in script call
  File "game/code/misc/event_dispatcher.rpy", line 308, in script call
  File "game/code/recruit_screen.rpy", line 751, in script call
  File "game/code/open_mode/path_jammy.rpy", line 2259, in script
  File "C:\Users\Sabrine\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\ast.py", line 1648, in execute
    if renpy.python.py_eval(condition):
  File "C:\Users\Sabrine\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1606, in py_eval
    return py_eval_bytecode(code, globals, locals)
  File "C:\Users\Sabrine\AppData\Roaming\itch\apps\RockRobin\RockRobin_Beta-all\renpy\python.py", line 1601, in py_eval_bytecode
    return eval(bytecode, globals, locals)
  File "game/code/open_mode/path_jammy.rpy", line 2259, in <module>
NameError: name 'Jammynever_fired' is not defined

Windows-8-6.2.9200
Ren'Py 6.99.10.1227
 
[/code]

I think that might be it. I had no idea why she was there instead of him.. And I wasn't able to "get out" of the no-speaking terms thing until the end of it.

Created a new topic In regards to Beau's route
(Edited 1 time)

Ok so I finished Beau's route and.. The scene (talking memorabilia) after Mrs. LeMay II isn't there. I don't understand what I have to do to unlock it..
I just have to give you a pat on the back because his path was wild from start to finish!

EDIT: Looked at the walkthrough btw but.. It says it's automatic and it never happened. No crash whatsoever or any bugs.