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(4 edits) (+1)

Game for Mac, Linux and Windows is built from the same source. If something works on one platform and doesn't on other, than problem is somewhere between unity engine and OS.
What resolution and Fullscreen mode are you trying to use? Default resolution?

(1 edit)

Yeah, I set it to native 1366x768, 60Hz fullscreen, save, hit back, then go again only to find its reverted back to 40Hz. Does the same on other resolutions too.  I'll try reinstalling the game or resetting my windows graphics settings and see if that fixes it.

(2 edits) (+1)

In all Fullscreen modes (except "Exclusive"), game will use default refresh rate of monitor. For example, i have 60hz monitor and game can show resolutions with @75, but i will not have @75 in windowed, borderless, or fullscreen modes. Only in Exclusive mode.

It doesn't matter what you see when you re-open settings. Maybe it shows wrong refresh rate.

I don't think your refresh rate is actually @40.
Turn on "Show frame-rate" and vSync. Then switch Fullscreen modes and you will see refresh rate in your frame rate. Frame rate can show up slightly higher then refresh rate, but you will see if it's around 40, or 60.

(1 edit) (+1)

Yeah, Vsync does confirm it's running at 60. It's just the settings menu showing the wrong configuration. Thanks for the response :)