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Thank you for your quick reply! 

That separate thin robot spawn thing is really interesting, I'm assuming it generates that little in-between room piece so it has something to connect the elevator to?

The door/corridor issue wasn't in the previous update from what I've played so I'm assuming it's a bug from this version, or I never previously encountered it.

Anyways, thank you for replying and for your continued development of the game.

Yes, that's a bit that connects a room and an elevator. Sometimes it's not required and sometimes it's much bigger. As there are two rooms that share an elevator, the doors may be not aligned (for many reasons), to align the elevator entrances, such rooms are added.

Such rooms are in the game for a while now. I guess that robots were being spawned there too. What has changed is that some robots do not get any hints where to go to meet player (so you should be able to surprise them) + when they are far away from the player, they are not advanced/processed. An additional thing was that the elevator was waiting for the player. So this particular robot was just standing there, waiting. A lot of coincidences :)