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(+3)

A mutual friend recommended me this, and it instantly hooked me--so much so that I created an account to give some deserved feedback. 

I really like Theresa's narrative voice and her observations. Her light-heartedness and tone is a nice contrast to the game's eerie atmosphere. I wasn't expecting to uncover what I did, and the balance between given details and detail left to the imagination is superb. Perhaps owing to the presentation on my screen or the immersive text, I didn't look at the art much, but I think it serves as a fine visual aid. I loved the capacity to interact with items, but why can't I pick up the terrarium? 

Please make a sequel, or a prequel, exploring Theresa's penchant for 'borrowing' everything that isn't chemically adhered to the house; I'll play it in a heartbeat!

(+2)

You making an account just to compliment my game is honestly the most flattering thing I could ever receive because of my game. Wow.

Thank you for such insightful comments of What Girls Do in the Dark!! It honestly made my day. As for the terrarium, it’s a bit too heavy and bulky for Theresa to carry around the house, but I’ll be sure to add in a line about that in a later update so terrarium-carrying enthusiasts like yourself get the explanation you deserve haha (。•̀ᴗ-)✧

Our mutual friend also might’ve mentioned your interest in making a text adventure too — I say 1000% go for it! This was so much fun to make, and it’s one of the most satisfying things to see your own ideas take shape in an interactive form for other people to enjoy. I’d love to see (and play) what you make! ♡