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(+1)

The premise is great and the couple mechanics I could see were as well but in practice the game is infuriatingly hard (at least to me, i'm not good at this kind of thing). You had a lot of great ideas, the dialogues are kinda cool and I love the base mechanic but the collisions feel unfair and the multiple jumps felt a bit underwhelming. I couldn't manage to get past the first "switching sides" platforms and I gave up after a dozen attempts because there was no checkpoint and I had to start all over again. 

I'd love to this mechanic developed further in the future!