Thank you! Yeah, like I said in a different response, I probably should have added a little prompt to remind about the teleport if it was going unused, because I definitely can see how the gameplay might have felt a little tedious if you were trying to run to each area. But I appreciate the feedback! The codex was definitely a fun little extra I put in that happened to be pretty easy to throw together, as it just mostly fed off of the information from the ScriptableObjects I used.