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There's plenty of stuff going on here! It's a little weird that the dark enemies are invulnerable to being shot, but I got used to it pretty quickly. It's also interesting to see a side-scrolling shooter that's top-down and person-based, rather than R-Type-style spaceship-based! Good work :)

The dark enemies are actually not invulnerable, they take two hits to kill, but we definitely understand if its hard to do because of how fast they move. That's really useful feedback, and we'll keep that in mind for the post-jam update. Thank you!