Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

looks super good with all the vfx, i see it's just like a tech demo but it's neat. scythe in the center seems to be the supreme technique if you don't care about combo

my plan was to create different challenges on the danmaku patterns to encourage the player to use the different tools depending on the enemy type, but you know....time limit...