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Thank you for the feedback! I'm not quite sure what you mean, there, though -- are you thinking that you're being rushed into making moves? That's mostly deliberate...

There are times when sections are positioned next to each other that give you very little time to react, specifically moving into the time based crosshair sections, a little more balancing and also clearer instruction on how these sections work would make the game more fun in my opinion.

(+1)

Ah, that's useful to hear; thank you again :-)